Though I thought to have mentioned this in an earlier post, my reboot of the Company of the Combustable Commode campaign has died. Due to rules conflicts and some balance issues/concerns on my part, we, as a group, felt it was best to end the campaign with a degree of civility and move on. We didn’t want the campaign to degenerate and leave people with bad memories and feelings about a campign group they had such fun with years ago.
So, given our recent, albeit brief, forays into 4th Edition and my urge to try it out in more detail, we decided to take that 100 year leap in Realms history and start a new campaign, set in the same Realms universe as the old CotCC game.
We’ve been slowly working out details regarding what their previous characters, now regulated to NPC status, have done during this time. While the in-between details are still being worked on, the main this is the creation of two newsettlements between Neverwinter and Waterdeep. The Ironaxe clan has fully established a small settlement along the Sword Mountains known as New Melairbode while the elven Clan Cleleblas as laid claim to part of the Kryptgarden Forest. These areas serve as a nice starting point for my players since they are somewhat familiar with the area, but it lacks enough development to give me some flexibility to create what I need out of it.
As for the players, I asked that they make new, 1st level 4e characters, but try a class different than what they previously have (trying to avoid the KoDT syndrome). However, given the amount of work several players put into the creation of their clans for their previous characters, I allowed them to have some, albeit loose, ties to those old characters. And so, we ended up with one of the strangest gatherings of PCs I’d ever seen:
Peylin (Dwarven Monk): The son of the Company’s former “battlerager-in-training” Dooley Pwent*, Peylin considers himself a bit of a black sheep given his desire to practice the aesoteric arts rather than follow in his father’s footsteps as a battlerager. However, Peylin still displays his fathers reckless attitude towards danger, leaping into the frey whenever possible.
Faerelleth (Elven Invoker): A member of the elven Celeblas clan and a new recruit into the Gondesgalrin, a group formed from the Celeblas clan that seeks to reclaim their lost home of Myth Caravel as well as the Guardian Stone which once protected it, Faer finds herself amongst these adventurers at the request of Dooley Pwent to continue stengthening the bonds between Clan Celeblas and Ironaxe.
Kanim (Dwarven Warden/Runepriest): Trained as a guardian of the forests that now surround New Melairbode**, Kanim has been sent with the group to become a more worldly individual and improve his skills as a protector.
Amakethatril (Elven Battlemind): Not much is known about this mysterious elf save there being a blood relationship between them and the Company’s bard, Xyphael.
Victor (Human Cleric): A priest of Kelemvor and initiate under Father Keirion, Victor’s aid was lended by the church due to the ties they’ve formed with the Ironaxe clan since the Spellplague (establishing a church in New Melairbode when refugees from Luskan and Neverwinter started to migrate south).
Tohrment (Tiefling Swordmage/Sorcerer): A mysterious newcomer, Tohrment is currently aiding the group after delivering news to Faerelleth and the Ironaxe Seneschal about the passing of his mentor, a member of the Gondesgalrin. this news, however, has put him at odds with Faerelleth for reasons unknown.
The descriptions of my player’s characters are a little bit shorter than I’d like and I may have misinterpreted some information. But we’ve only had two sessions so far with a six week gap between them. So the characters are still developing as we go on.
And, speaking of those sessions, I’ll be posting them as soon as I can recall the details of the first session. As for the campaign’s name, we’re still working on that. Given that the group has only been together for, in game time, about 2 days, they’ve not yet established themselves as an adventuring party. Just as a group of people thrown together to do a job for Melairbode’s government (More on that next post).
Though, despite the “Epic Death” in our second session, I refuse to allow themselves to be called The Company of the Combustable Kobold.