So, as the summer winds down and year end activities begin to creep up on us, our sessions will, unfortunately, become shorter and shorter. This was one such session.
The last week ended with the rescue of an old dwarf spirit from his earthly vow to guard an old clan tomb. Varrack, originally clanless, was made a member of the Ironcracker clan before the spirit left for Dwarfhome. With the tomb resealed and everyone refreshed from a decent night’s rest, they resumed their trek down the tunnels in search of a way out. Or at least a few answers to the body snatching.
Only more questions were found as the group finds the tunnels they’ve been following for a few hours depositing them into a fairly sizable cavern. On the cavern floor was a large natural ramp leading up to some sort of ancient ruin. The group, however, erred on the side of caution as they noticed the place was lit quite well. Liarra and Legazi slipped down to the cavern floor and up to the ruin’s walls to get a closer look before the rest of the group joined them.
The only thing they discovered was that the ruins must have dated back to the time of the dwarven nation of Shanatar. Unfortunately, Liara’s knowledge of Shanatar was limited. Eventually joined by the others, the group made their way inside, determined to find out if this is somehow connected to the tomb raid.
As they ventured a short ways in, exploring one of the halls off the ruin’s main antechamber, they found themselves in a door filled hallway littered with various bones. This, of course, raised some concerns that all was not safe within this hall. Legazi decided to scout it out to make sure the area was safe from traps, taking more care than usual as the bones scattered about make safely traversing the hall difficult.
She reached the end, where the hall turned to their left, having discovered no traps, so the rest of the group, save Varrack who insisted on being rear guard, began their trek down. Their fears and concerns were soon answered when they reached the hall’s midpoint as a number of the bones coalesced into several skeletons (Bonewretch Skeletons – Open Grave pg 180). The remaining, non-animated bones made them difficult to track when they dispersed into piles of bones and shuffled about the hall, but eventually the group was victorious in dispatching the creatures.
Now curious as to why the hallway would have such bizzare guardians, they decided to examine what was behind the doors. By stealth and stength, they opened the doors to discover that humans were being kept in the darkness within most of them shackled to the walls. The party discovered that they were all from Darromar where they wee among the homeless population of the city. Their numbers were more, but periodically, something would enter their cells and take someone away.
The party continued to tend to the poor folks, with Liarra feeding them from her basket while Grengal entertained the few kids that were there with acrobatic feats. Having gathered them in the initial antechamber, Varrack remained stoic in his duties as guard, keeping an eye down the only other open hall out of the room. Meanwhile, Ryndon decided to keep an eye out at the end of the hall they were just down, wary that their battle roused further enemies. His suspicions paid off as he spotted a short, pudgy, almost demonic-like creature suddenly charge at him from the room at the end of the hall, intent on driving it’s blade-like claws into him.
And thus ends another session for the next few weeks. Thanks to the start of the school year and numerous other events that always seem to crop up at this time, out sessions won’t see weekly play until after October. Hopefully, with cliff-hanger-ish endings, folks will remember where we left off when we reconvene in two weeks.
Meanwhile, this gives me the chance to try out building my own monster. I like the process the DMG provides in monster creation, though trying to find appropriate powers to provide it may prove a challenge. Perhaps I’ll post it here after their encounter (Just in case one of them is reading this).