Realizing the jig is up, they kick in the secret door, revealing a room full of orcs at the ready and a collection of frightened humans, most likely from Damaris’ entourage. Battle ensues and fortunately, Tempus favors our heroes. Once the orcs were dispatched, the group frees the prisoners who explain that they were taken by surprise when the orcs stormed the house form this basement. They point out the large hole in the wall stating that there must have been a walled off tunnel there that the orcs broke in through. Taking a quick breather, the group tends to their wounds before chosing to make their way onward to see what awaits upstairs.
Meanwhile, Liarra offers to help escort the prisoners out through the secret tunnel and to their horses, giving them three of them to make their way back to Darromar on. Once the prisoners were safely away and the group rested, Lagazi went upstairs to scout out the next floor. Unfortunately, the stairs up led into what looked like a festhall currently occupied by a number of orcs partaking in whatever they could find in the house’s pantry.
Launching a well coordinated sneak attack, the Fellowship made short work of the invaders quick enough to prevent alerting anyone in an adjacent room. Taking a moment to make sure everything was clear, Liarra scouted out the doors to adjacent areas, quietly discovering both the doors out of the house as well as a room a group of orcs was using as a sleeping quarters. Relaying this information to the rest of the party, they prepared to try and take the next room unawares, hopefully dispatching them as quickly as the last.
Summary Notes: All in all, the session went relatively well given my time away from the screen and the player’s lack of a extensive period of play. Past sessions have been short ones as we normally don’t start until later in the evening.
Rules wise, people are getting use to the 4e rules and don’t seem to have any complaints so far. We’ve had to house rule a few things which just seemed logical. For example, the PHB provides rules on the crafting and use of weapons made for larger creatures. But nothing about the reverse of that. Sure there are rules for smaller charactes using larger weapons. But why couldn’t someone make a weapon appropriately sized for it’s user. So we figues if the scale works up, it should work in reverse.
We also are using a rule I found on RPG Bloggers known as The Rule of D30. The rule itself can vary from table to table and, for ours, once per session, a player may substitute a D30 for any one actions’ dice pool. This proved to be quite an enjoyable rule as Grangel, the Kobold Monk who’s multiclassing into Cleric, used it for one of his healing abilities. The Rouge Lagazi also used it for an attack with combat advantage with devestating results.
There’s still plenty to clear out in the manor and hopefully, the next session will see the conclusion of this simple job. From there, we’ll have to wait and see which direction the players choose to go. I do have a bit on the house’s backstory planned out if the story goes in that direction. If not, I’ll post it here for people’s critique and use.